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Building, Houses, Plots and Renting

Camp buildings, houses made of logs and planks, the builder and landowner licenses, a plot for 3,000 ASD, renting and locks.

Camp buildings (free, anywhere)

Campfire, sleeping bag, bed, workbench, anvil, chests (wooden and metal), standing torch, fence. You can place them anywhere outside Vankli and without licenses, so newcomers can survive in the wilds. Camp buildings can't be placed in Vankli itself or on other players' plots.

House

Walls, floors, roofs, doors, stairs and log cabins count as a house. To build a house outside the safe zone you need:

  • Builder license: Lv. 10, reputation 10, 1,400 ASD (Licenses).
  • Landowner license: Lv. 10, reputation 30, 2,500 ASD, permanent.
  • Plot: land rented from TOR, 3,000 ASD for 90 days (you can extend it, but no more than 360 days ahead). A plot is a circle with a 15 m radius; it's fixed wherever you place the first piece of your house. Plots must be at least 35 m apart from each other and from the town.
  • You can't build houses in Vankli: it's administration land.

One plot = one house of your own. You can own as many purchased bamboo houses (by deed) as you like. House slots unlock by level: 10 / 20 / 30 / 40 (maximum 4).

If your plot rent runs out, you have 30 days to extend it. After that the house is considered abandoned and passes to the state.

What you build with

  • Logs (log walls, floors, columns), planks (the plank tier; 1 log = 2 planks, sawn at the workbench), nails (a wall takes 40, a house about 250), rope, cloth, fur, hide.
  • Log and stone huts are ready-made cabins.
  • Plank pieces: wall (120 planks, 4 ropes, 40 nails), half wall and gable (60/2/20), fence (12 planks and 8 nails per section).
  • Log column: 15 logs, 2 ropes, 10 nails. Log floor: 42 logs, 4 ropes, 30 nails.
  • Bed: 12 logs, 40 nails, 20 fur, 10 hide, 4 ropes. Sleep in it, and you'll wake up in it after you die.

All house pieces are saved on the server.

Dismantling

Look at your finished building and hold Y for two seconds: you get back half the materials (logs come back as planks).

Locks and lockpicks

Item Used for Price
Rusty lock a door or chest recipe: 3 metal shards + 10 nails
Steel lock more secure; a simple lockpick won't open it 6 metal shards + 20 nails + 40 g ilmenite
Bronze lock the best lock on the island 12 metal shards + 30 nails + 20 g quartz
Simple lockpick wooden chests and doors 2 shards + 5 nails; 150 ASD from RIK
Advanced lockpick iron chests 4 shards + 40 g ilmenite + 20 g quartz + a simple lockpick; 500 ASD from RIK

Lockpicking happens in attempts every 5 seconds; after 10 failures in a row the lock jams for 10 minutes.

Renting housing

  • You can let your house to another player: /let nick days price (7, 14 or 30 days; 10–100 ASD per day). The tenant pays for the whole term up front, and 10 % is burned. A tenant can keep no more than 4 of their own chests in a rented house.
  • To rent and extend: /rent, and also the "For Rent" signs on houses.
  • Storage locker: chests rented from TOR, 5 ASD per day per chest.

Where to look next

Economy, Licenses.