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Hunting Wild Animals

Every animal type — levels, health, damage, temperament, loot, respawn, how to skin them and how not to die.

Animals live in the jungle. The rule is simple: the farther from Vankli, the higher the level and the stronger the animal. Above an animal's name you can see its level, a health bar (red) and a danger icon: yellow ⚠ — medium danger, red ⚠ — dangerous animal.

Near town: rats, coyotes, gazelles, monkeys. About a kilometer out: small boars and warthogs. Farther away: large boars, cobras, leopards, pumas, bears (from 3–5 km).

Animal table

Health and damage below are base values; the real ones depend on the animal's level (see below).

Animal Levels Health (base) Damage (base) Temperament Meat Leather Fiber XP Respawn, min
Deer (red deer) — 90 0 skittish/peaceful 2–5 1–3 — 8 180–240
Goose 1–8 25 0 skittish/peaceful 1–2 2–4 — 3 45–75
Rat 1–8 25 0 skittish/peaceful 1 — 0–1 3 180–240
Vulture 1–8 55 11 aggressive 1–2 2–4 — 22 —
Crocodile 1–100 780 62 aggressive 8–10 5–6 — 240 130–170
Coyote 2–12 55 12 skittish/peaceful 2–3 1–2 0–1 8 180–240
Macaque 5–18 85 15 aggressive 2–3 1–2 0–1 15 180–240
Monkey 5–18 85 15 aggressive 2–3 1–2 0–1 15 180–240
Gazelle 8–22 120 7 skittish/peaceful 3–4 2–3 — 22 180–240
Small boar 10–25 155 10 aggressive 2–3 1–2 0–1 30 110–140
Warthog 18–38 200 11 aggressive 4–5 2–3 1–2 42 110–140
Large boar 22–45 270 16 aggressive 4–6 2–3 2–4 60 80–110
Cobra 25–50 190 22 aggressive 3–4 — — 75 80–110
White leopard 35–60 360 34 aggressive 3–4 3–4 2–3 95 75–100
Puma 40–65 440 40 aggressive 3–5 3–4 2–3 120 75–100
Leopard 50–78 520 46 aggressive 4–5 3–4 2–3 150 70–95
Bear 60–95 640 55 aggressive 6–8 4–5 3–5 190 70–95

A detailed list with speeds is in the Bestiary.

How an animal scales with level

  • Health = base × (1 + 0.018 × (level − 1))
  • Damage = base × (1 + 0.012 × (level − 1))
  • XP = base × (1 + 0.05 × (level − 1))
  • Loot amount = base × (1 + 0.015 × (level − 1))

Examples: a Lv. 60 bear has about 1,320 HP / 94 damage; at Lv. 95 — about 1,720 HP / 117 damage.

Temperament and traits

  • Rat, goose — don't attack, they run away.
  • Coyote — runs away, but strikes back if you hit it; the whole pack comes to help.
  • Monkey, macaque — attack you.
  • Gazelle — runs away, snaps back if you hit it.
  • Deer — peaceful, runs away; gives meat and hide.
  • Small and large boars, warthog — attack and ram you with a charge. The warthog is weaker than the large boar.
  • Cobra — an ambusher, doesn't chase you; its bite is venomous: the venom drains your health and is cured with medicinal corn.
  • Leopards (white and regular), puma — fast predators.
  • Bear — the most dangerous animal on land (640 base HP, 55 damage).
  • Crocodile — lives in rivers (not yet spawned in the alpha).
  • Vulture — a flying bird that dives at you. Found only on the Land of the Rotten.

Skinning

  1. Kill the animal, walk up to the carcass and press F.
  2. You need a knife in your hand (hunting knife); every carcass wears down the knife.
  3. For big game (bear, large boar, leopards, puma, crocodile) you need a hunter license (Lv. 9, reputation 5, 900 ASD).
  4. You get meat, leather and fiber (fiber only from big animals). Fiber is needed for clothing and rope.

Combat

  • Headshots deal more damage.
  • Silver weapons hit predators ×1.5.
  • Until an animal is dead, no single hit can take off more than half its health: you can't kill it in one hit.
  • A player kills an animal of the same level in about 9–11 hits, while the animal kills the player in 3–5 hits — don't take on higher-level animals without armor (there's no armor yet) and medicine.

Respawn

After death, an animal comes back in 45 minutes to 4 hours at a new random spot (no closer than 150 m to players and out of sight). The more active players in a species' ring, the more animals there are (up to ×10 on regular rings, up to ×16 on Lv. 55+ rings). The overall limit is 850 animals per server.

Hunting for jobs

The job board pays for killing large boars (7 = 95 ASD) and warthogs (5 = 85 ASD): you need a hunter license.

Where animals live

The farther from Vankli, the more dangerous the animal and the higher its level. Distance is measured from the Vankli settlement.

Animal Where it's most common
Rat near Vankli and in the middle of the island (up to 1.5 km) — training prey
Coyote middle of the island (0.6–1.5 km), sometimes near Vankli
Gazelle middle of the island, less often the far lands
Small boar middle of the island and the far lands (0.6–3 km)
Goose everywhere, most of all on the outskirts (beyond 3 km)
Monkey middle of the island and the outskirts
Large boar far lands (1.5–3 km)
Warthog far lands (1.5–3 km)
Cobra far lands (1.5–3 km)
White leopard far lands (1.5–3 km)
Crocodile near water: middle of the island and the outskirts
Puma outskirts (beyond 3 km)
Bear outskirts (beyond 3 km)
Leopard outskirts (beyond 3 km)
Vulture only the Land of the Rotten
Deer, fallow deer near Vankli