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Bestiary

All 22 creatures of the island: animals, birds, zombies and whales. A beast gets stronger with its level: pick a level with the slider. Hunting tactics are on the Hunting page, whales on Whaling.

Move the slider: health, damage, XP and loot are recalculated. If a beast does not appear at that level, its nearest level is shown.

Deer (red deer)

Deer (red deer)

peaceful
Levels 1–100 · Lv. 1
Health
90
Damage
0
XP
8
Run
8.0

A peaceful deer near Vankli. Runs away from danger; gives meat, hide and antlers.

Where: near Vankli

Loot: meat 2–5, hide 1–3

Respawn: 180–240 min

Peaceful: flees when approached, doesn't attack

Rat

Rat

peaceful
Levels 1–8 · Lv. 1
Health
25
Damage
0
XP
3
Run
3.5

A small critter near Vankli, a newcomer's first prey. Barely dangerous, but it bites if cornered.

Where: near Vankli and in the middle of the island (up to 1.5 km)

Loot: meat 1, fur 0–1

Respawn: 180–240 min

flees when it sees you

Crocodile

Crocodile

aggressive
Levels 1–100 · Lv. 1
Health
780
Damage
62
XP
240
Run
5.5

Hides near water and in rivers. Slow on land, but deadly near the shore.

Where: near water: the middle of the island and the outskirts

Loot: meat 8–10, hide 5–6

Respawn: 130–170 min

attacks when it spots you (20 m radius); ambushes from the water

Coyote

Coyote

peaceful
Levels 2–12 · Lv. 2
Health
55
Damage
12
XP
8
Run
6.5

A skittish predator of the middle of the island. Hunts in packs and attacks a wounded or lone player.

Where: the middle of the island (0.6–1.5 km), sometimes near Vankli

Loot: meat 2–3, hide 1–2, fur 0–1

Respawn: 180–240 min

flees when it sees you; fights back if hit; pack animal: neighbors come to help

Macaque

Macaque

aggressive
Levels 5–18 · Lv. 5
Health
85
Damage
15
XP
15
Run
5.0

A small jungle monkey, skittish and quick. Prey for a sharp-eyed archer.

Where: the middle of the island and the outskirts

Loot: meat 2–3, hide 1–2, fur 0–1

Respawn: 180–240 min

attacks when it spots you (18 m radius)

Monkey

Monkey

aggressive
Levels 5–18 · Lv. 5
Health
85
Damage
15
XP
15
Run
5.0

A nimble jungle dweller. Keeps its distance and runs away from danger.

Where: the middle of the island and the outskirts

Loot: meat 2–3, hide 1–2, fur 0–1

Respawn: 180–240 min

attacks when it spots you (18 m radius)

Gazelle

Gazelle

peaceful
Levels 8–22 · Lv. 8
Health
120
Damage
7
XP
22
Run
7.5

Fast and skittish: it runs off the moment it notices you. Good meat and hide for a beginner hunter.

Where: the middle of the island, less often the far lands

Loot: meat 3–4, hide 2–3

Respawn: 180–240 min

flees when it sees you; fights back if hit

Small Boar

Small Boar

aggressive
Levels 10–25 · Lv. 10
Health
155
Damage
10
XP
30
Run
5.5

A young boar: it hits back when hit. Meat and hide; common prey in the middle of the island.

Where: the middle of the island and the far lands (0.6–3 km)

Loot: meat 2–3, hide 1–2, fur 0–1

Respawn: 110–140 min

attacks when it spots you (18 m radius); charges with a ram

Warthog

Warthog

aggressive
Levels 18–38 · Lv. 18
Health
200
Damage
11
XP
42
Run
6.0

An aggressive wild boar with tusks. Dangerous up close, but it gives lots of meat.

Where: far lands (1.5–3 km)

Loot: meat 4–5, hide 2–3, fur 1–2

Respawn: 110–140 min

attacks when it spots you (20 m radius); charges with a ram

Large Boar

Large Boar

aggressive
Levels 22–45 · Lv. 22
Health
270
Damage
16
XP
60
Run
7.0

A seasoned boar of the far lands: it charges and gores with its tusks. Don't get close without armor.

Where: far lands (1.5–3 km)

Loot: meat 4–6, hide 2–3, fur 2–4

Respawn: 80–110 min

attacks when it spots you (24 m radius); charges with a ram

Cobra

Cobra

aggressive
Levels 25–50 · Lv. 25
Health
190
Damage
22
XP
75
Run
—

A venomous snake. Its bite poisons you; cure it with healing corn. Watch your step in the far lands.

Where: far lands (1.5–3 km)

Loot: meat 3–4

Respawn: 80–110 min

attacks when it spots you (18 m radius); venomous bite

Snow Leopard

Snow Leopard

aggressive
Levels 35–60 · Lv. 35
Health
360
Damage
34
XP
95
Run
7.5

The snow leopard is a fast and dangerous predator. It attacks from ambush.

Where: far lands (1.5–3 km)

Loot: meat 3–4, hide 3–4, fur 2–3

Respawn: 75–100 min

attacks when it spots you (18 m radius)

Puma

Puma

aggressive
Levels 40–65 · Lv. 40
Health
440
Damage
40
XP
120
Run
7.5

A big cat of the outskirts. Fast and attacks first, so bring a serious weapon.

Where: outskirts (beyond 3 km)

Loot: meat 3–5, hide 3–4, fur 2–3

Respawn: 75–100 min

attacks when it spots you (24 m radius)

Leopard

Leopard

aggressive
Levels 50–78 · Lv. 50
Health
520
Damage
46
XP
150
Run
7.5

A spotted predator of the outskirts. Swift and hard-hitting; better to hunt it in pairs.

Where: outskirts (beyond 3 km)

Loot: meat 4–5, hide 3–4, fur 2–3

Respawn: 70–95 min

attacks when it spots you (26 m radius)

Bear

Bear

aggressive
Levels 60–95 · Lv. 60
Health
640
Damage
55
XP
190
Run
6.5

The strongest animal on the island. Attacks when it spots you; huge health and damage.

Where: outskirts (beyond 3 km)

Loot: meat 6–8, hide 4–5, fur 3–5

Respawn: 70–95 min

attacks when it spots you (26 m radius)

Raven

Raven

peaceful

A mail raven: tamed with feed, it carries letters and small parcels to other players. Grows from level 1 to 100.

Where: tamed near Vankli (raven feed)

courier pet, doesn't attack

Goose

Goose

peaceful
Levels 1–8 · Lv. 1
Health
25
Damage
0
XP
3
Run
—

A peaceful bird found almost everywhere. Gives meat and feathers for arrows.

Where: everywhere, most of all on the outskirts (beyond 3 km)

Loot: meat 1–2, hide 2–4

Respawn: 45–75 min

flees when it sees you

Vulture

Vulture

aggressive
Levels 1–8 · Lv. 1
Health
55
Damage
11
XP
22
Run
6.5

A scavenger of the Land of the Rotten. It circles over the dead land and attacks the weakened.

Where: Land of the Rotten only

Loot: meat 1–2, hide 2–4

attacks when it spots you (18 m radius); fights back if hit; bites if cornered; flies and dives; pack animal: neighbors come to help

Runner Zombie

Runner Zombie

aggressive
Levels 20–90 · Lv. 20
Health
600
Damage
30
XP
260
Run
3.2

A fast zombie that chases you down at a run. Weaker than a regular one, but dangerous in a crowd.

Where: Land of the Rotten, the Gold Mine island cave, caves of the main island

Respawn: 10 min

attacks when it spots you (15 m), gives up beyond 26 m

A headshot deals ×2.5 damage. Health, damage and XP figures are at level 35.

Zombie

Zombie

aggressive
Levels 20–90 · Lv. 20
Health
700
Damage
32
XP
240
Run
1.0

A fresh zombie: slow but persistent. They move in crowds, so don't let them surround you.

Where: Land of the Rotten, the Gold Mine island cave, caves of the main island

Respawn: 10 min

attacks when it spots you (15 m), gives up beyond 26 m

A headshot deals ×2.5 damage. Health, damage and XP figures are at level 35.

Rotten Zombie

Rotten Zombie

aggressive
Levels 20–90 · Lv. 20
Health
1000
Damage
42
XP
320
Run
1.0

The toughest zombie of the Land of the Rotten: lots of health and a heavy hit.

Where: Land of the Rotten, the Gold Mine island cave, caves of the main island

Respawn: 10 min

attacks when it spots you (15 m), gives up beyond 26 m

A headshot deals ×2.5 damage. Health, damage and XP figures are at level 35.

Whale

Whale

peaceful

The humpback whale of the open ocean, the whaler's main prey. Hunted from a boat with harpoons on a line; the carcass is towed to shore and butchered.

SizeLength, mHealthArmormeatBlubber, kgXPRelicRespawn
Calf6–9400—4–63–5150—with its mother
Young10–161,5005%10–1410–14400—90–120
Adult17–254,50010%20–2825–35900—180–240
Old26–349,00020%36–4850–701,6003%360–480
Giant35–4015,00030%60–8090–1203,00015%720–960

Where: the open ocean around the islands (requires a boat and the "Whaler license")

swims in the open ocean; when wounded it flees; a mother turns furious if her calf is hurt

Meat comes in 0.5 kg pieces. Blubber is raw and is rendered at the rendering house. A relic is a rare find in Old and Giant whales.