Bestiary
All 22 creatures of the island: animals, birds, zombies and whales. A beast gets stronger with its level: pick a level with the slider. Hunting tactics are on the Hunting page, whales on Whaling.

Deer (red deer)
peaceful- Health
- 90
- Damage
- 0
- XP
- 8
- Run
- 8.0
A peaceful deer near Vankli. Runs away from danger; gives meat, hide and antlers.
Where: near Vankli
Loot: meat 2–5, hide 1–3
Respawn: 180–240 min
Peaceful: flees when approached, doesn't attack

Rat
peaceful- Health
- 25
- Damage
- 0
- XP
- 3
- Run
- 3.5
A small critter near Vankli, a newcomer's first prey. Barely dangerous, but it bites if cornered.
Where: near Vankli and in the middle of the island (up to 1.5 km)
Loot: meat 1, fur 0–1
Respawn: 180–240 min
flees when it sees you

Crocodile
aggressive- Health
- 780
- Damage
- 62
- XP
- 240
- Run
- 5.5
Hides near water and in rivers. Slow on land, but deadly near the shore.
Where: near water: the middle of the island and the outskirts
Loot: meat 8–10, hide 5–6
Respawn: 130–170 min
attacks when it spots you (20 m radius); ambushes from the water

Coyote
peaceful- Health
- 55
- Damage
- 12
- XP
- 8
- Run
- 6.5
A skittish predator of the middle of the island. Hunts in packs and attacks a wounded or lone player.
Where: the middle of the island (0.6–1.5 km), sometimes near Vankli
Loot: meat 2–3, hide 1–2, fur 0–1
Respawn: 180–240 min
flees when it sees you; fights back if hit; pack animal: neighbors come to help

Macaque
aggressive- Health
- 85
- Damage
- 15
- XP
- 15
- Run
- 5.0
A small jungle monkey, skittish and quick. Prey for a sharp-eyed archer.
Where: the middle of the island and the outskirts
Loot: meat 2–3, hide 1–2, fur 0–1
Respawn: 180–240 min
attacks when it spots you (18 m radius)

Monkey
aggressive- Health
- 85
- Damage
- 15
- XP
- 15
- Run
- 5.0
A nimble jungle dweller. Keeps its distance and runs away from danger.
Where: the middle of the island and the outskirts
Loot: meat 2–3, hide 1–2, fur 0–1
Respawn: 180–240 min
attacks when it spots you (18 m radius)

Gazelle
peaceful- Health
- 120
- Damage
- 7
- XP
- 22
- Run
- 7.5
Fast and skittish: it runs off the moment it notices you. Good meat and hide for a beginner hunter.
Where: the middle of the island, less often the far lands
Loot: meat 3–4, hide 2–3
Respawn: 180–240 min
flees when it sees you; fights back if hit

Small Boar
aggressive- Health
- 155
- Damage
- 10
- XP
- 30
- Run
- 5.5
A young boar: it hits back when hit. Meat and hide; common prey in the middle of the island.
Where: the middle of the island and the far lands (0.6–3 km)
Loot: meat 2–3, hide 1–2, fur 0–1
Respawn: 110–140 min
attacks when it spots you (18 m radius); charges with a ram

Warthog
aggressive- Health
- 200
- Damage
- 11
- XP
- 42
- Run
- 6.0
An aggressive wild boar with tusks. Dangerous up close, but it gives lots of meat.
Where: far lands (1.5–3 km)
Loot: meat 4–5, hide 2–3, fur 1–2
Respawn: 110–140 min
attacks when it spots you (20 m radius); charges with a ram

Large Boar
aggressive- Health
- 270
- Damage
- 16
- XP
- 60
- Run
- 7.0
A seasoned boar of the far lands: it charges and gores with its tusks. Don't get close without armor.
Where: far lands (1.5–3 km)
Loot: meat 4–6, hide 2–3, fur 2–4
Respawn: 80–110 min
attacks when it spots you (24 m radius); charges with a ram

Cobra
aggressive- Health
- 190
- Damage
- 22
- XP
- 75
- Run
- —
A venomous snake. Its bite poisons you; cure it with healing corn. Watch your step in the far lands.
Where: far lands (1.5–3 km)
Loot: meat 3–4
Respawn: 80–110 min
attacks when it spots you (18 m radius); venomous bite

Snow Leopard
aggressive- Health
- 360
- Damage
- 34
- XP
- 95
- Run
- 7.5
The snow leopard is a fast and dangerous predator. It attacks from ambush.
Where: far lands (1.5–3 km)
Loot: meat 3–4, hide 3–4, fur 2–3
Respawn: 75–100 min
attacks when it spots you (18 m radius)

Puma
aggressive- Health
- 440
- Damage
- 40
- XP
- 120
- Run
- 7.5
A big cat of the outskirts. Fast and attacks first, so bring a serious weapon.
Where: outskirts (beyond 3 km)
Loot: meat 3–5, hide 3–4, fur 2–3
Respawn: 75–100 min
attacks when it spots you (24 m radius)

Leopard
aggressive- Health
- 520
- Damage
- 46
- XP
- 150
- Run
- 7.5
A spotted predator of the outskirts. Swift and hard-hitting; better to hunt it in pairs.
Where: outskirts (beyond 3 km)
Loot: meat 4–5, hide 3–4, fur 2–3
Respawn: 70–95 min
attacks when it spots you (26 m radius)

Bear
aggressive- Health
- 640
- Damage
- 55
- XP
- 190
- Run
- 6.5
The strongest animal on the island. Attacks when it spots you; huge health and damage.
Where: outskirts (beyond 3 km)
Loot: meat 6–8, hide 4–5, fur 3–5
Respawn: 70–95 min
attacks when it spots you (26 m radius)

Raven
peacefulA mail raven: tamed with feed, it carries letters and small parcels to other players. Grows from level 1 to 100.
Where: tamed near Vankli (raven feed)
courier pet, doesn't attack

Goose
peaceful- Health
- 25
- Damage
- 0
- XP
- 3
- Run
- —
A peaceful bird found almost everywhere. Gives meat and feathers for arrows.
Where: everywhere, most of all on the outskirts (beyond 3 km)
Loot: meat 1–2, hide 2–4
Respawn: 45–75 min
flees when it sees you

Vulture
aggressive- Health
- 55
- Damage
- 11
- XP
- 22
- Run
- 6.5
A scavenger of the Land of the Rotten. It circles over the dead land and attacks the weakened.
Where: Land of the Rotten only
Loot: meat 1–2, hide 2–4
attacks when it spots you (18 m radius); fights back if hit; bites if cornered; flies and dives; pack animal: neighbors come to help

Runner Zombie
aggressive- Health
- 600
- Damage
- 30
- XP
- 260
- Run
- 3.2
A fast zombie that chases you down at a run. Weaker than a regular one, but dangerous in a crowd.
Where: Land of the Rotten, the Gold Mine island cave, caves of the main island
Respawn: 10 min
attacks when it spots you (15 m), gives up beyond 26 m
A headshot deals ×2.5 damage. Health, damage and XP figures are at level 35.

Zombie
aggressive- Health
- 700
- Damage
- 32
- XP
- 240
- Run
- 1.0
A fresh zombie: slow but persistent. They move in crowds, so don't let them surround you.
Where: Land of the Rotten, the Gold Mine island cave, caves of the main island
Respawn: 10 min
attacks when it spots you (15 m), gives up beyond 26 m
A headshot deals ×2.5 damage. Health, damage and XP figures are at level 35.

Rotten Zombie
aggressive- Health
- 1000
- Damage
- 42
- XP
- 320
- Run
- 1.0
The toughest zombie of the Land of the Rotten: lots of health and a heavy hit.
Where: Land of the Rotten, the Gold Mine island cave, caves of the main island
Respawn: 10 min
attacks when it spots you (15 m), gives up beyond 26 m
A headshot deals ×2.5 damage. Health, damage and XP figures are at level 35.


Whale
peacefulThe humpback whale of the open ocean, the whaler's main prey. Hunted from a boat with harpoons on a line; the carcass is towed to shore and butchered.
| Size | Length, m | Health | Armor | meat | Blubber, kg | XP | Relic | Respawn |
|---|---|---|---|---|---|---|---|---|
| Calf | 6–9 | 400 | — | 4–6 | 3–5 | 150 | — | with its mother |
| Young | 10–16 | 1,500 | 5% | 10–14 | 10–14 | 400 | — | 90–120 |
| Adult | 17–25 | 4,500 | 10% | 20–28 | 25–35 | 900 | — | 180–240 |
| Old | 26–34 | 9,000 | 20% | 36–48 | 50–70 | 1,600 | 3% | 360–480 |
| Giant | 35–40 | 15,000 | 30% | 60–80 | 90–120 | 3,000 | 15% | 720–960 |
Where: the open ocean around the islands (requires a boat and the "Whaler license")
swims in the open ocean; when wounded it flees; a mother turns furious if her calf is hurt
Meat comes in 0.5 kg pieces. Blubber is raw and is rendered at the rendering house. A relic is a rare find in Old and Giant whales.
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